AI Insights · Timothy · July 2025
Ultracasual Games Performance in Egypt: Q2 2025
Explore the performance of the top ultracasual games on a unified platform in Egypt during Q2 2025, based on Sensor Tower data.
In the second quarter of 2025, the ultracasual gaming landscape in Egypt saw varied performance trends among the top five applications, as revealed by Sensor Tower data.
PlaySlime: Slime Simulator Game from Slime Simulator Studio experienced a steady revenue stream, peaking at approximately $245 in early May. Downloads fluctuated, with a notable rise to 606 in mid-April, while active users consistently hovered around 4K throughout the quarter.
Perfect Tidy by ABI GLOBAL LTD. saw a decline in downloads from 21.8K at the start to around 5.5K by the end of June. Revenue was sporadic, with a peak of $23 in late April. The app maintained a robust active user base, starting at over 93K and concluding the quarter with approximately 40K users.
World of Slime Simulator Games from Solid Apps INC showed minimal activity, with revenue peaking at $15 in mid-May. Active users remained low, fluctuating slightly around single digits throughout the quarter.
Draw it by Kwalee Ltd saw a steady revenue trend with a peak of $15 in late May. Downloads surged to over 3K in early June. Active users showed an upward trend towards the end of the quarter, reaching around 6.8K.
Jelly Dye: Satisfying ASMR Game by AI Games FZ experienced fluctuating revenue, peaking at $9 in late April. Active users varied significantly, with numbers rising to over 6K in early June before dropping sharply.
These insights provide a snapshot of the ultracasual gaming market dynamics in Egypt, with more detailed analytics available through Sensor Tower.